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-DED-Zlodey

Developer

Everything posted by -DED-Zlodey

  1. Hi. If there was no cargo on board. If the landing was not recorded within the airfield or not within a radius of 2 km from the garrison.
  2. -DED-Zlodey replied to JG300_Ice's topic in Help
    You always have an airplane marked with an icon on which you can make a "free" flight. If you have the funds, they will be charged to you. If not, nothing will happen, the balance will remain zero in case of an unsuccessful departure and loss of the aircraft. You can also perform a transport flight...
  3. Hello everyone! The Front Line server team congratulates you on February 23rd! We would like to wish you iron composure, steel patience, and absolute victories — both in life and on the battlefields of IL-2 Sturmovik. Thank you for your energy, feedback, and for making our community so alive and tight-knit. Keep holding the formation and breaking through enemy defense lines! We wish you strong armor, a full tank, and may your "six" always be clear! Peaceful skies overhead, and see you on the virtual Front Line! In honor of the holiday, the project administration is gifting 3 days of premium subscription to all registered users who have verified their email. Those who already have an active subscription will receive an additional 3 days of premium. Additionally, we have updated the style and design of the gameset page. This style is experimental. If the majority of users like it, we will roll out this design across the entire website.
  4. Commander was stuck, so nothing worked.
  5. For transport missions, it is necessary to choose the modification and payload. Internal Cargo & Cargo 2300 kg
  6. This error has been fixed.
  7. A new campaign has begun. In each new campaign, you start from the beginning. Choose the side you want to fly for in your account and fly. Then your statistics will appear in the new campaign.
  8. VehiclesNew aircraft added: IL-2 (1944) La-7 Series 1 P-51B Mustang Mosquito F.B. Mk.VI ser.2 Ta 152 H-1 You will now be charged the cost of a "free" aircraft upon its loss, provided you have the necessary amount of in-game currency in your balance. However, if you have insufficient funds, the "free" aircraft will still be available for sorties. Added the decommissioning of obsolete vehicles. Changed the cost of almost all aircraft and tanks in the game setup. In-game currency reward for shooting down enemies reduced by 50%. Reward for destroying ground targets reduced by 75%. MechanicsReduced the difficulty of anti-aircraft artillery protecting airfield supply lines (columns/convoys/trains). Removed smoke effects from one of the defense templates. Added a new defense template. Added radio beacons to the maps: Moscow (Yukhnov, Kholm, Ryabinki, Kalinin) Stalingrad (Kotelnikovsky, Umantsevo, Plesovskiy, Karpovka, Kletskaya, Bolshaya Ivanovka) Kuban (Anapa, Krasnoarmeyskaya, Korenovskaya, Maykop) Fixed problematic vehicle spawn points that caused explosions upon spawning. Added a progressive duration for the death penalty. Now, if a character dies within 30 minutes of a previous death, the penalty duration will be multiplied by the number of deaths. Each death starts a new 30-minute timer during which the penalty multiplier remains active. To avoid multiplying the penalty duration, try not to let your character die for at least 30 minutes. At the beginning of each mission, points and in-game currency are forcibly distributed among members in all groups. Fixed a bug where rank was not awarded immediately after the session ended. Request Optimization and Statistics Bug FixesOptimized the profile retrieval request. Request time has been reduced by a factor of 20. Maximum flight time per life is now calculated correctly. Total flight time is now calculated correctly. Current flight time is now calculated correctly. Website ImprovementsRedesigned the gameset page. Vehicles are now categorized by specialization (e.g., "Fighter," "Attacker"), which simplifies interaction with the page. Added an indicator to the interactive map that appears when an attack breaches the defense. Added tools to the interactive map for plotting/deleting routes. In the garrison dialog window, the current garrison strength is now displayed as a percentage on the strength indicator. The "FreeKassa" payment platform has been completely removed from the payment options. Combat HistoryAdded functionality for Premium Accounts to view Front Line (FL) changes over the course of the campaign. Shown in detail in the video: https://www.youtube.com/watch?v=5KSvFREYMvQ Session history is also available to Premium Account owners: Shown in detail in the video: https://www.youtube.com/watch?v=Mhh5OJ4xB2A
  9. After the current mission, the server will be stopped for those. works. The stop will last up to two days.
  10. https://www.youtube.com/watch?v=5KSvFREYMvQ
  11. You need to choose a side for each new campaign! At the end of the campaign, the side you played for is reset to neutral. It is forbidden to play with a neutral party. You must choose which side you will play for in the campaign that has begun.
  12. I gave you the direct instruction link above. And he even indicated which item to read and execute.
  13. You haven't chosen a side. Step 9: Completing the bundle of accounts
  14. https://il2-fl.ru/en/stats?campaignId=16&tab=rating-tankmens
  15. No, there won't be any problems. When registering an account, you can use any username, even if it does not completely match the game nickname. The game nickname is taken directly from the game. Regarding the number of tankers: there are statistics that, I believe, will answer all your questions about the frequency of tank use, etc.
  16. Hello everyone. We have awards in the near future. However, you can't just do it that way. Rewards must be invented. For what? How to measure in which units of measurement? The number of departures? Clock raid? The number of successful actions, etc. This is a large, structured list... Therefore, we appeal to the people. Write your ideas, for which you can reward virpiles automatically, from the server. We are waiting for your ideas. Well, please respond to suggestions with reactions. We will look at the popular support again.
  17. In all versions, H is the height above sea level.
  18. -DED-Zlodey replied to rudekowal's topic in Help
    Log in to an account that ends with @gmail.com You are currently logged in via your account @INTERIA.PL
  19. Hi. Write me a game nickname in private.
  20. Now there may be not up to four, but up to three supply convoys. This is done so that players do not leave in the absence of resources at absolutely all airfields. This setup makes it possible to disable airfields in less time than with two supply columns.
  21. The technical work has been completed. The server is running. The gameset has been updated. @Denisik will describe in detail what has been changed.
  22. The server is stopped for technical work. The work will last approximately up to 2 hours.

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