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FRONT LINE

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The "FRONT LINE" server discussion

The "Front line" server for the IL-2 Sturmovik flight simulator: Great Battles.

Forum rules are designed to maintain order and a respectful atmosphere!
Forum rules are designed to maintain order and a respectful atmosphere!

Basic Rules

  • Respect: Do not insult or humiliate others; criticize ideas, not people. Do not use profanity or veiled swearing.

  • Topics: Post messages relevant to the section's topic and create informative titles.

  • Constructiveness: Avoid spam, flooding, meaningless, or repetitive messages. Do not ask questions in closed threads.

  • Privacy: Do not quote private correspondence.

  • Copyright: Do not post material belonging to others without permission.

  • Newcomers: Be patient with newcomers; everyone started somewhere.

  • Administration: Do not discuss the actions of moderators/administrators in open threads; use the reporting system.

  • Technical Aspects: Do not type in ALL CAPS, do not clutter your signature with advertisements, and ensure your avatar contains no prohibited content.

Prohibited

  • Insults and discrimination (based on race, gender, sexual orientation, etc.).

  • Profanity (both explicit and masked/veiled).

  • Spam, flooding, and off-topic posts (messages unrelated to the subject).

  • Propaganda and incitement of hatred (politics, religion, unless specific to the forum topic).

  • Distribution of pirated software.

  • Posting personal contact details in messages.

Penalties

For violating these rules, the server administration may block violators from posting messages for a duration determined by the administration.

  1. Started by -DED-Zlodey,

    The next campaign is scheduled to start today at 19:00 or 20:00 Moscow time!

      • Good
    • 8 replies
    • 367 views
  2. Started by -DED-Zlodey,

    Hello everyone. We have awards in the near future. However, you can't just do it that way. Rewards must be invented. For what? How to measure in which units of measurement? The number of departures? Clock raid? The number of successful actions, etc. This is a large, structured list... Therefore, we appeal to the people. Write your ideas, for which you can reward virpiles automatically, from the server. We are waiting for your ideas. Well, please respond to suggestions with reactions. We will look at the popular support again.

    • 0 replies
    • 0 views
  3. Good morning, good afternoon, or good evening. I wanted to know if you're considering adding a warning message about enemies attacking a location or city to alert players and allow them to intercept the enemy, if possible. If you could also add a delay time to avoid making it too overpowered, it's difficult for me to constantly press Alt+Tab to check if someone is attacking a particular part of the map. But if you think you don't need it, that's fine. I was just looking for something to help me find or intercept the enemies.

  4. Started by 162nd-YU-Markoni,

    In the last campaign airfield supply has changed? It seams better supplied now despite attacks. Maybe the old way was better? But i would suggest that red side should have better supply by default. Blue side players would not like it off course. But again red side takes hard beating because blue side has better planes and is more numerous that which is historically accurate. But it is also historically accurate fact that German lines suffered from bad logistics. At least in the autumn and winters of 1941-42.

  5. Hi Gents ! I'm having trouble with the scoring system. Could you explain it to me using this example from my last flight today? With my Ju 88, I destroyed 96 ground targets on this flight and shot down my pursuer. Severely damaged, I had to eject to save my life. The scoring system deducted -2838 points (that's expensive!). My opponent lost his life and his aircraft, he didn't destroy any ground targets, but he GAINED 260 points. The gain-loss ratio (~3000 points of difference) between 96 ground targets + 1 air kill vs the loss of life, the aircraft without any ground target seems... odd to me. Thanks in advance for your explanations.

    • 5 replies
    • 149 views
  6. Started by R-C,

    Hey guys,first off Happy New Year. Wish you all the best in 2026,thanks for the server. So as far as the payment options,what do they actually do? Do you get radar callouts and that sort of thing?

    • 1 reply
    • 84 views
  7. Started by 162nd-YU-Trajce,

    Hi everyone!!! Greetings from 162nd-YU squadron. We are very hooked to play on this server and in our opinion is probably No1 online right now. It's like TAW but constantly present. Still... a few thing are a little nerv wrecking and is spoiling the game. This is not criticism, just constructive opinions: Registration steps are a little too much... The verification code is probably not that important, at least from our angle of view. AAA is terrible strong! And even more.. too precise. If you have 10 AAA positions which is defending airport or some ground target, you don't have a chance to attack exept in vast numbers - and the german side have better planes for level …

      • Fire!
      • Good
      • Like
    • 3 replies
    • 155 views
  8. Started by Otto_bann,

    Hello, Are there any rules on this server? I've seen players shooting at parachutes several times. It's tarnishing FL's reputation a bit IMO.

    • 1 reply
    • 100 views
  9. Started by ChicagoChad_VR,

    Where is the server located? Is there a way to check my latency?

  10. Started by R-C,

    So was thinking the other day. Is there any idea of using paratroops in the future plans for the server? I mean I know with the hardcore nature of the server I wouldn't be expecting landing 3 planes worth to make a huge difference to a point,but these could in tandem with attacking defensive garrisons weaken the line or create pockets in the rear line which would need taking care of.

  11. Hi, first of all, I wanted to congratulate you on your excellent server. I wanted to suggest recognizing mission flight time in the score calculation to introduce an additional element of "realism" into your game scenario when managing the virtual pilot and encouraging players to behave more consciously toward preserving the pilot's life in each mission. Recognizing flight time in the score calculation better directs the player's perception of the score acquired as an indicator of progression not only of their skills but also of the experience gained during their pilot simulation. In particular, it would be interesting to implement the following into the score calculati…

      • Good
    • 5 replies
    • 249 views
  12. Started by R-C,

    Hey guys are you going to eventually look at using SRS radio with the server? Just to make it a bit easier to communicate with other players or do you guys use teamspeak or another voip program? Our group usually uses a private discord between our flight but would be really good for flight leaders to link up with other groups.

      • Fire!
      • Good
    • 6 replies
    • 300 views

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